I have no idea how people can have like 11 playthroughs already lmao, I struggled very hard with my second playthrough.
It doesn't help that the combat is not engaging at all it's way too easy and there's often way too many enemies and allies that drag things out and makes it feel tedious.
It kinda feels like a slog to get to choices that ultimately don't really matter or change anything as to where the main plot goes and I could just look up what I feel like I missed/ wanted to see on Youtube.
The combat is rly one of the biggest issues imo especially on replay, it's not challenging and it's the same fights there's no real RNG to what, where and how you fight every pack of monsters.
I kinda do want to do an evil playthrough for Minthara and to see evil Shadowheart, but at the same time my enthusiasm is kinda killed when I realize how much I have to slog through just for those parts when I could easily look them up instead.
Pathfinder WoTR obviously has a lot of repetitive stuff too but there's A LOT more depth to the combat and your big choices are a lot more meaningful and impactful your mythic path alone can basically fundamentally change everything which adds a ton of replay value.
Like you can become a literal swarm just consuming everything and everyone for the swarm, or a Lich with an undead empire or a troll trickster who's breaking the fourth wall and turn the game into a comedy etc.
In BG3 it sorta feels like Mass Effect 3 both with where the plot goes and how the endings feel.
Edit: Also considering where the plot goes, it makes a lot of the '' find a cure '' side quests feel totally pointless and like a waste of time.
I really think the complete 180 of the plot being personal into being a generic alien invasion hurts a lot of the side activities in hindsight.
Last edited by Ginnung; 01/11/23 06:16 PM.