Originally Posted by Wormerine
It is an interesting video, I am pretty sure I posted it before.

Originally Posted by papercut_ninja
Seriously though, it’s a good perspective. I am not sure I agree with the idea that just because an option is there in a dialogue tree or elsewhere that all the options convey something about my character.
My initial reaction was the same as yours, but the more I think about it, the more I think he might have a point.

Dialogue tree should be reactive - it should react to the character we created, and it should react to how we roleplay. Surely, the game should give me an option to claim I am an elf, if I am playing a dwarf. Or pick barbarian specific line, if I am a bard. Why should it give me an option to initiate shag with a companion, if I didn't indicate in any way that I am interested in romancing said companion? On a bigger picture, the more I thought about it, the more it explaned why I found BG3 conversations uninteresting. Most of the time, the game offers me options I simply never shown interest in.

I think of something like PoE1&2 - and why I love dliague trees in those. They track my choices of race and class and subclass, and build reputation build on my choices allowing me to delve even further into avenues I have been pursuing. It also responds to my reputation, and even with companion romance (as flawed as they are), companions initiate romance based on traits my character displays, meaning the characters who first show interest in romancing my NPC usually align with character I am roleplaying.

That's design I haven't been fond in Larian games in genneral - making all options always available to the player, no matter if it makes sense for character I am roleplaying.

You probably have a point having put a lot more thought into these things than I have. My priorities are not very focused on romance and sex in general. If I would do an estimate on how much time I invest in different choices in the game it would probably look something like this:

Who am I going to romance? - 30 seconds maybe? Perhaps I´ll just roll a dice (and re-roll if it ever comes up as Halsin shadowheartgiggle)

What class will I use and what abilities and feats will I base my build on? - 4-6 hours

What dye am I going to put on this armor and what boots and gloves will match this set? - 48-72 hours minimum astarionhappy

I don't find the conversations uninteresting though. Sure they aren't the most realistic and usually filled with silly remarks, quips and exaggerations, but I am a bit of a casual so I roll with it, and every now and then they hit you with some really good stuff.