Basically what the title says. The whole fire thing with Karlach is neat as flavor, but it has no impact on game play. You can't touch her without getting burned, but a wolf can bite her no problem? C'mon.

What if she had a natural ability like Armor of Agathys, only instead of doing cold damage, it did fire. Never higher than level one so it doesn't get out of control in power, but always remains as a bit of flavor.

And, of course, it can go away as she gets her infernal upgrades, thus representing how she can be touched.

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In short, can we please *try* to make the game flavor match the game mechanic as much as possible? At least a little bit? Pretty please?