Going to repost what I put on reddit just now:
I was just playing around with BG3's graphics-settings and had Afterburner open as well, changing my OC-settings while the game was open on a busy scene at Sorcerous Sundries.
Everything worked fine until I decided to alter DLSS/DLAA settings.
I'm running BG3 with DLAA enabled and trying to switch that off instantly crashed the game. For a split second I did see the game's "keep this resolution?"-dialogue before the CTD.
Thought it could've been the fact that I was messing around with Afterburner "on the fly", so I tried it again without it and the game still crashed the second I tried to switch DLAA to "off".
Since I hadn't touched my DLSS/DLAA settings in weeks, I can't be 100% sure this is a patch 4 thing. But I did play around with those settings at some point prior to Patch 4 and this never happened before.
Haven't tried changing any other detail settings in there, so I don't know if those would crash the game as well. The only thing I did was switch on/off the FPS-limiter and change the limiter's value a couple of times and switching on/off "slow HDD mode". The only (attempted) change that resulted in a CTD was me trying to set DLAA to "off".
No crashlog in the BG3-folder, BTW.
Some system specs:
i7 14700 KF, stock speeds
MSI Z690 Tomahawk Motherboard
2x16 GB G.Skill Trident Z 3600 CL16 DDR4
GF RTX 4070
Win 11 Pro
BG3 running Vulkan
All drivers for the GPU and the rest of the PC are up to date and I hadn't had a crash in BG3 for weeks now. If I just play the game it doesn't crash for me randomly, even during hours and hours of playing BG3.
Crash happened both with default GPU-clocks and with a manual OC on GPU and VRAM.
1440p resolution in-game, borderless window, quality set to custom - but everything set to highest/Ultra besides clouds and fog, which are set to "high". DLAA is enabled.
S.
Last edited by 1Sascha; 07/11/23 02:01 PM.