Originally Posted by Warlocke
That said, while BG3 is the result of over a decade iterating a particular style, I still view it as a first attempt in this regard, so I’m excited to see how they improve next tie around.

Yeah, whilst I'd personally rather see them exploring systems and world simulation further, day/night cycles influencing the simulations too wink (Ultima VII is always being referenced...), that's also fine. Fingers crossed they won't turn into the next Bioware though. Eventually being mostly about cinematic storytelling and reletionships to the degree that their games at times seemed to excuse themselves for still being associated with anything C/RPG. https://rampantgames.com/blog/?p=3245

Considering how things have worked out in the long-term for Bioware, they are probably not a good example to follow though. We're talking conflict over the direction leading to designers leaving throughout, buyouts, and if you ask me, severe cases of identity crysis long before the path taken leading up to eventually Anthem. Layoffs are never nice. But it seems kind of fitting that an IP Bioware used to be associated with would hit big in the same year that both marks the near 10th anniversary of the last game Bioware received acclaim for (if far from universally so) -- as well as the news of lay-offs and more vets leaving. Including Lukas Kristjanson, with the company ever since the BG days.

If I were head honcho of Larian, I'd try to make this experience completely my own (as it kinda is already, as argued -- usually cinematic presentation isn't paired with games this open for reason, and even Bethesda are on record of saying that they would never implement anything that only tiny fractions of their playerbase would ever see, if at all). Imagine people one day not merely referencing Souls-Likes, but Divinity- or Larian-Likes. And that as a still sort of independent studio.

Even if Larian DO become the next Bioware though, somebody else is gonna take over. See y'all in 25 years for Baldur's Gate 4 then. laugh

Last edited by Sven_; 08/11/23 08:27 PM.