Originally Posted by victorvnv
If they want to make the game challenging they don’t have to rebalance anything tbh.

Just remove Withers from Tactician and bam- the game is now exponentially more difficult.

The big balance issue in the game aren’t the items or OP builds - it’s withers and always have been.

Being able to always play optimized party, being able to rebalance your stats completely when you find a new item instead of planning ahead, being able to change your entire party into totally different classes that synergizes with each other instead of playing to the companions classes strengths and weaknesses.

For example by D&D rules a sorcerer is balanced by having set number of spells and only being allowed to replace a spell one time when they level.

With Withers that isn’t the case as you can for trivial sum respec your entire class every time you level and totally change your entire spelllist before each combat, making the sorcerer class a lot more busted

Or the fact that you can find say the gloves of dexterity and then just respec with withers and lower your dexterity to 8 , use the gloves to set it to 18 and now you have 6-8 extra points of stats to put whenever you want.

With Withers you don’t have to plan ahead or make real choises like “should I chose this spell or skill that is really helpful in the beginning but is useless in end game?” Because you can just take the spell and then respec and swap it later for virtually no cost.

It also makes the evil path even less rewarding as being able to recruit Minthara as the only paladin companion should be a huge deal but it really isn’t when you can just respec Wyll or Shadowheart into paladin at any point

It’s really that simple to balance the game and make it harder and challenging- just remove Withers on Tactician , he is beyond OP and gamebreaking and the mode will really live it’s name as you really need to be a good tactician to beat the game without him


1. Anyone who actually plays like that is in dire need of a mental health intervention, and I don't think there's any need to balance the game around crazy people.

2. Performing this procedure of madness would have a miniscule effect on the difficulty of the game.

Last edited by Gottfried; 10/11/23 03:24 PM.