This is why I think tactician is to easy part 38-39 final.
First of all I am sorry for the quality but it isn't my fault patch 4 breaking this game but this is another feedback. But I have to say I could bealry concentrate to the actual game because I was mad about the statter the enemy slow reaction. And the textures not loading. So I am sorry that this happened for the final figth but it's completely patch 4 fault.
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Final conclusion enemy's are standing dumb because the don't have the tool's to anything with high armor class saves. No spells and abilities. And in the meantime I had 98% chance to hit almost all time. So I think the main issue in the game that when the ai cannot deal with me they are dooing nothing. Because they don't have tools to do anything. For example don't have bless magical weapons or anything to boost they attack. I also think critical immune system is broken it should not exist in this game.
But the main issue is I don't need to rest 3 more party members tadpole prebuff ambush or ressurection save scuming cheese the game. Kind a imagine if I had tadpole prebuff rest and 3 more party member how uninteresting whould be for me to finish the game.
And it's still not challenging it just makes the game more boring to wait 300 turn to get 1 action. Hell almost all the time I just used haste if I had or elixir of blood to speed up a little bit. Or I could make from this 40 run min 80 hours . The game needs a harder difficulty. And for those ppl hou are reporting me I ask 1 questions. If had the opportunity to go to an ice shop and there are only lemon vanil and caramel ice. And someone in the line ask next time can we have chocolate too???? Why is that a physical pain for you???? Dos it hurt??? That someone can eat chocolate???? I honestly don't know what to say. And the fact that someone convinced the moderator is mind blowing.
So I proved I did it as a casual dad hou is dieing in every other game.
No death (only time I died it was because of a geometry bug) only rested when the game forced me no tadpole no respec no multi class no ambush no prebuff no cheese no broken item combination no exploit no barrels no save scuming. And I think It was a really unlucky run with a lot of bugs and I kind a did a lot of dumb mistakes but this is normal from the casual dad. So thx for the patience and I really hope some developers look on this issue and makes the game replayable for those ppl hou are not just here for the Bearsex.
First of all, I want to say I appreciate the work you've done and time you spent on making and posting these video's very much. There is no better way to show your point. Great job.
It's a lot to go through however, and from the start I was especially curious to see you handle the Githyanki patrol in chapter 1. This is one of the hardest encounters in the first part IMO, because, if they got the initiativeI had at least one member down before I even had the chance to act. When I found the clip, your PC was already much more powerful than I would imagine. Where did you get these spears from that do so much damage ? Even La'zel whacking with the everburning sword didn't do so much damage in my plays. And I searched all of the surface, even Ethel's place before facing the Githyanki... And then.... picking up a guy in armor and throwing from the scaffold. Really ? Yea well the game allows it, but really ? And then complain that it's not hard enough ? I think we can consider this a bug also, unless you drank a hill giant strength potion.
So I tried to backup in time to find out where you got these weapons and armor from and that's where things get difficult as it's very hard to trace back these kinds of things. However, I came upon the fight in the marshes against the mud mephits. Your PC jumped on a rock and none of the mephits nor Wood Woads could reach him. They just hung there while Astarion shot them down one after the other. That's clearly a bug you were abusing, right ? And how did you know that on that particular stone you'd be safe. So yea I think that there was some cheesiness involved here. Why didn't you descend from that rock and fight them in earnest to really measure the difficulty of the fight ?
I started my 2nd PT about 3 weeks ago, and when I came in this spot, I wanted to check this thing out and it was impossible for me to jump on that stone, so it looks like that bug was repaired meanwhile.
Please don't take this comment wrong. You showed in all honesty how the game becomes too easy. It's not an easy task to watch it completely , though I would really like to know how in the seven hells you got 32 AC, and it is difficult to skip and find the parts that show exactly where you got your power. But it does look like you made use of foreknowledge of bugs and weaknesses of the game, right ? So a new level of difficulty won't help much, unless these bugs and weaknesses are eliminated first. Like the mephit scene would just have taken maybe twice as long to shoot them all down from that unassailable rock if there was a hard level where they had intrinsically twice as many HP and higher AC and could do more damage, but still couldn't reach you anyway.