Originally Posted by booboo
I think what the solo runs really show is that larian broke 5e - which we know. And I don't see them fixing this - ever. A harder difficulty will probably bump up number of foes and AC etc - but the fundamental issues remain because they'd have to overhaul the game mechanics and all encounters. If they applied rules like item attunement, reduced powerful magic to normal limits, did away with elixirs or overpowered potions, enforced scroll usage by class, incl checks to use them etc - I suspect a lot of the 'ease' would vanish. It still boggles my mind that they ignored all this in EA....it was pointed out again and again. But that would be wildly unpopular and many people would not tolerate such a radical change to the way the game plays, esp. since it would break many of their builds. I doubt things will change much, so I think people will be disappointed.

Well said and go even further:

  • Turn off Repsec
  • increasing attributes over 18 should be harder. You need two points, or is it three to move from 16 to 17 in creation, the same should apply to latter attribute movement.