Originally Posted by Warlocke
Originally Posted by Beechams
None of the advocates of BG3 cinematics have come up with an example of one which exemplifies why cinematics are great or one which the content demonstrates the power of cinematics.

You’re not entitled to other people justifying their video game preferences to you.

Originally Posted by Beechams
What if I don't want to feel like I'm in a movie? Whatever that means. What if I want to feel like I'm playing a cRPG? What if I don't want to sit there listening to a piece of spoken dialogue which would take me 2 or 3 seconds to read.

Then you (obviously) go play a different game. You’re not entitled to every CRPG being tailor made for you.

You’re welcome.

People are entirely entitled to like or dislike whatever they wish but if one is to claim that something is 'good' or 'bad' then surely it is incumbent on them to give a reason, even if that reason is 'IMO'.

I didn't like DoS" but I don't think it was a 'bad' game - just not what I am looking for in a cRPG.

I'm assuming that the "You’re welcome" is some sort of inane Americanism. If so the meaning is lost on me.



Originally Posted by Ikke
Icelyn gave the example of petting Scratch, and Crimsonrider mentioned the flight of Dame Aylin and the mindflayer transformations.


I don't know the mindflayer one but I could see that as being a good and obvious use of a cinematic. But petting a dog and wannabe Wonder Woman flying in the sky (which does nothing for story or plot BTW), come on.



Originally Posted by Ikke
For me a good example of why cinematics are great is bringing characters to life. For that, you really need to see their faces up close. Jaheira, for example, is a much more developed character (to me) in BG III, just because I can see how she acts and talks. That's decidely different from reading text next to a small portrait.
Fair enough, that works for you but it doesn't for me and to be fair, Jaheira is probably not a good example to use as we know what her take is going to be precisely because she is Jahiera. For me the words dictate the way a character will act and talk so once I've read the words I pretty much know what to expect next.

Last edited by Beechams; 11/11/23 03:28 PM.