Actually I don't think you use your Spell modifier on cantrips, not without using a special amulet for it. Keep in mind "ray of frost" can hinder movement on a target creature. But anyway, it's all debatable isn't it? I must admit shocking grasp could go. I haven't tested this build in combat yet, but I did workshop it on an existing save with a respec to see how it would come together.

The metamagic comes with the sorc class, Distant Spell for Misty Step, extended Spell for spells with duration in a long fight if needed, and Quickened Spell turns a spell into an extra action. I didn't see much use for the other metamagics with a build like this.

Anyway it could be fun.

P.S. I would like to see what you guys would pick. I've actually become interested in the topic.

Last edited by BhaalSpawnKensei; 12/11/23 05:24 PM.

~Kensei~