Tbh this is why in my mind, even if there's a better option, it should never be a complete magical way out (regardless of the dnd world and Withers resurrecting everyone after falling into abyss on a casual thursday), and should definitely be a trade off with a catch. Loving the character and wanting a fairytale ending for her in theory is all good and well, but in regards to her story and the way others' plots go, it's like. Not it, I don't think. (Might have written a fic about that exact thing, sure, but as far as canon goes - I do respect this reading Sam is talking about, and it's really important too.)

Something like a still significantly-shorter-than-normal lifespan, or the engine still forever hurting and/or leaving her disabled in some way. Still a parallel to a disability, to a chronic illness, hell, even terminal still - just not quite so immediate past gaining her freedom, maybe? (even V, references to whom have been beaten to smithereens in this thread already, gets 6 months at least!)

Or at the very least, the same endings as now, but with a fuller quest (and for real, what's up with the amount of infernal iron everywhere in Act 3, as far as I know it can't be used for anything else in the game? am I really actually collecting this heavy stuff and dragging it around as a metaphor for futility? I mean, genius design if yes, but also doubtful), I maintain that the content disbalance (with Wyll too) is felt.


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