I am sure I got a strong whiff of Cheddar at the beginning of the video. Cast Darkness then talk, fight starts with you in darkness, you hide and combat stops. Then you attack seemingly from out of the blue (darkness), as they are all surprised. Though moments earlier they were trying to attack but could not find you due to that lump of darkness right in front of their eyes in the middle of the room.
But seriously, an impressive video and its not because you soloed them in 5 rounds with 20 hit points. It's impressive not just because you were able to do it and avoid taking any damage, but how and why you took no damage. You took no damage because you never allowed the NPCs an opportunity to attack you on their round, impressive.
So I took your “no cheese” advice and made a new build to solo HoF on tactician. This time no prebuffs, no combat reset in any way, no consumables etc.
Showed the build and items in the video too, wonder if you call this cheesing it as well lol
But seriously I have soloed this encounter with like 10 different builds it’s really easy if you put some thoughts into your game
Nice recently my friend called me from UK. And he told me that we should wait with multiplayer because for him the game is to easy even for the first time.
He played bard cleric multi class combination. And he told me that sanctuary is too powerful and he wiped the floor with every enemy using something similar like you. When I asked him about tadpole he told me he don't used it. Because he was in belive that he could cure this. But that was leading to another conversation and it's not related to this thread .
I just feel that every one of us have different kind of strategy or approach. And all of them functioning and It feels like not intended or is it just me??? I am more and more convinced that they planned the game with the difficulty curve of act 1. But someone got kicked out of the company or got sick and they replaced her or him with a game journalist. Or I dont know. But act 1 feels a little bit better. But even I EA ppl asked about increase in the difficulty. And Swen told us that Its so hard that we should not come here to cry.
So what went wrong??? Honestly my wish list is that guy who created Astarion and Ansur should rebalance this game. Because I think Ansur is the only one boss that is some where at the lvl of act1 difficulty curve .