Mybe its logical for marketing stand point. But on the long-term I think it will fall of.
Just because bg1 and 2 are still talked about even after 20 years.
So If they don't do anything leave it as it is, I think no one will remember.
The replay ability core rule is to have high difficulty options, because more and more the player will or want to play it. The more and more better she or he will be in that game.
Mybe that person whould be interested to play 6-8-9 xxx more time but the challenge will become something (booring) slow uninteresting. In the end that person will move on and forget.
There is reason that Bg1-2 Nwn1 Iwd 1-2 Planescape are still enjoyable even for me hou played them like 20-30 k hours. Ofc I mean all other them togather.
A litte bit different story.
I also played a ton of Pathfinder but there is a huge personal problem with pathfinder 1-2. A missing component MULTIPLAYER.
It will go down like Neverwinter Night's online. Got the hype good Graphics at his time. Builded on the back of Nwn1 and Nwn2 and nowadays no one even knows that it's existing.
Yeah it had different problems but they did kind of the same thing. They ignored the fan base and the dnd community.
Now it's a micro transactions action game like dnd eberron online. Also another failed project.
I feel they are focusing too much on the wrong side. On those ppl hou came here for the bear. But those ppl will not keep alive the game for years. I think most of them are already moved on. And every one can see this on steam. Ofc some of us are still here hoping.
So I hope that you are right with pont 4. and it's really a work in progress. I honestly believed Swen the promise of crying about the difficulty part. And I thought that this is it my dream game after 20 f... Years. And I believe them because previous games were really difficult especially divine divinity and beyond divinity.
Last edited by ZOZO1006; 15/11/23 01:09 PM.