Seluné has a good lycantrhope group within his worshippers, it makes sense since it is the Lunar Virgin.
The add of Artificer class will be a good opportunity for an exentric gnome of Jansen dynasty. But it's not an evil character and it's a big lack (In my opinion, Nere is a potential companion who is truly unique, with a very psionic magic, not my favorite taste because we already have a drow but the game really indicates this hypothesis).
Nah, not a lady dwarf please. I want a classic big beard dwarf in a modern game, the current trend in the design of this little adolecent down for Dwarves is a shame! :p
But the choice of class leaves me hesitant given the current consistency of the roster.
Selune is a goddess, not a god
We already have an exentric gnome artificer: Barcus Wroot, he would make a great companion.
Nere on the other hand would be awful, not only is he a whiny little sh.., he would also double down on the elf squad.
Sazza for an evil playthrough would be much better.
And yes, I'm afraid, I have to insist on the female dwarf. I encountered so many male dwarf companions, I really would like a female dwarf.
Piff & Ixal: that is interesting about the spawns and Mindflayer vampires. In EA Astarion sat on his bedroll, but I think it was supposed to be normal elven trance. I wonder, if it wouldn't have been better to not make him a spawn, but a brainwashed servant of Cazador, who only could break free because of the tadpole.
And yes, I was aware, that gnomes normally can't be tadpoled. I was wondering in the beginning of EA, if that were the reason, gnomes weren't playable.