Originally Posted by fylimar
Originally Posted by DaKatarn
Seluné has a good lycantrhope group within his worshippers, it makes sense since it is the Lunar Virgin.

The add of Artificer class will be a good opportunity for an exentric gnome of Jansen dynasty. But it's not an evil character and it's a big lack (In my opinion, Nere is a potential companion who is truly unique, with a very psionic magic, not my favorite taste because we already have a drow but the game really indicates this hypothesis).

Nah, not a lady dwarf please. I want a classic big beard dwarf in a modern game, the current trend in the design of this little adolecent down for Dwarves is a shame! :p

But the choice of class leaves me hesitant given the current consistency of the roster.
Selune is a goddess, not a god
We already have an exentric gnome artificer: Barcus Wroot, he would make a great companion.

Nere on the other hand would be awful, not only is he a whiny little sh.., he would also double down on the elf squad.
Sazza for an evil playthrough would be much better.

And yes, I'm afraid, I have to insist on the female dwarf. I encountered so many male dwarf companions, I really would like a female dwarf.


Piff & Ixal: that is interesting about the spawns and Mindflayer vampires. In EA Astarion sat on his bedroll, but I think it was supposed to be normal elven trance. I wonder, if it wouldn't have been better to not make him a spawn, but a brainwashed servant of Cazador, who only could break free because of the tadpole.

And yes, I was aware, that gnomes normally can't be tadpoled. I was wondering in the beginning of EA, if that were the reason, gnomes weren't playable.

I've known about the Forgotten Realms universe for 25 years and I've been an MD for just as long, so of course Seluné is a goddess. Especially since, even for a neophyte, this element is extremely present in BG3. Her antagonism with her sister Shar is more than central.

On the other hand, I'm French, so I may have misspoken.

Barcus is a svirfnebelin, it's not the same thing than a rock gnome like Jan Jansen and it didn't really impress me for its "eccentricity". And I really think there's a difference between a secondary character linked to a quest and a real companion, which explains Halsin's unfinished aspect.

Tastes and colors are not debatable, I'm not going to take away your female dwarf fantasy but personally I find it adds absolutely nothing. The game is sorely lacking in authentic Dwarves, but the Duergars are very successful.

Regarding Astarion, it is obvious that he suffered an "Edward Cullen’s effect."... without the Baseball games
with Muse lyrics.

Last edited by DaKatarn; 15/11/23 03:40 PM.

He who breaks a thing to understand what it is, has left the path of reason.

J.R.R TOLKIEN