There were a lot of little moments I loved that I couldn't be specific about without ruining them, but wandering through the lower city with various party members can produce some interesting bits of conversation.
As much as there is within BG3 itself to love, be frustrated about, or dissect, there are two old friends I hadn't seen in far too long. Being able to interact with them after almost half a lifetime meant a lot more to me than I thought it would. I'm fairly monotropic. Even though I've been playing video games since there were video games to play, the vast majority of games are impossible for me to get into. If a game doesn't grab enough thought tendrils right out of the gate, my mind starts wandering away to other things.
BG1 was a gift from a partner because he knew I liked video games and D&D. I hated it. Couldn't make sense out of it at all. So I set it aside until - one day - said partner wanted to play. So I put in CD1, fired it up, and pretended it was the best thing I'd ever seen. And then, suddenly, it was!
BG3 has been a slower-kindling romance. I don't need to go into details. Where I've tried and tried to throw myself at other RPGs (like Skyrim or Witcher III) and just can't, I've actively tried to walk away from Baldur's Gate 3 multiple times, and now I find I've logged a little over 500 hours. Clearly, something in BG3 speaks to me, even if it doesn't always say the things I want to hear.
The artwork is fantastic.
And, after years of care-taking a little buddy for an old friend, it was nice to release him from the custody of Commanders Shepard and Ryder, and return him to his proper place where we can both apply posterior kinetics for the sake of fair play, just the way Ao intended.