I know , so I made a new build that’s the “no cheese” legal way.
So my first video is the cheesy way to solo it and one is the non cheesy way !
Wow I'm impressed! It also shows just how strong some low lvl spells are, like sanctuary. On my tactician early game I abused that spell like mad too! Heck even now I sometimes still use it, but yeh I don't solo and my character's 2lvl cleric/10sorc.
Also, it showcases how dumb the enemy AI is as well as the friendly one. Those Sharran enemies using shadow step just to walk to the spot they cast it from is so reminiscent of how the Gondians used to be at the Foundry (which patch 4 has made them a little bit smarter).
Originally Posted by JandK
Things I think we all mostly tend to agree are cheesy:
1. Camp wizard, like a transmuter making potions, handing out stones, casting spells like longstrider 2. Camp cleric, casting spells like aid and warding bond, etc... 3. Setting up barrels before the fight to ensure victory 4. Save scumming to get the desired roll 5. ???
Yup, 100%.
Originally Posted by JandK
Things I've heard called cheesy, but I'm not sure if I agree: 1. Attacking from stealth. --it seems like some classes are built to do this. Avoiding this tactic feels like it's discounting the strength and flavor of certain classes, like the rogue or the warlock with devil's sight. That said, the tactic is incredibly powerful in the game, which makes the "cheesy" accusation understandable. This is a tough one for me. I'm really not sure how I feel about it. 2. Powerful class combinations, like the Paladin/Warlock or the Rogue/Gloomstalker. I see the strength of the classes, but they're legitimate combinations. I'm not sure I consider them so much cheesy as I consider the game to be flawed when it comes to the max difficulty level. This wouldn't be as much of an issue if the AI could better handle player tactics. 3. The use of certain equipment, like the luminous armor. I just can't help but think the equipment is fair game.
1. Attacking from stealth is fine imho, but going invisible so enemies drop out of combat and then re-engaging them in combat to get a surprise round over and over again is just pure stinking cheese. 2. If the game allows you to multiclass like that then imho it's a fair game. 3. Same as above. Sure luminous armor is hella strong on clerics and paladins, but why not use what the game gives you?
Originally Posted by JandK
Things I no longer use in the game because I consider them to be too much:
Eh, speed potions are indeed a bit too strong, but haste spells? To each their own I suppose. And I generally use strength elixirs on character's they're pretty useless on, just so they aren't slowed, but it's just my personal problem of being a damn hoarder.
Well, I've never used speed potions myself, because I read they merely last 3 rounds.
So even if you can apply them to 3 characters at the time (by making them stand as close as possible and throwing the potion from a distance right into the middle), thats still not really that much.
At least certainly not for the actually hard battles, anyway. When I actually would want a big boost in the first place.
Haste on the other hand lasts 10 rounds, or as long as you can keep concentration, and with a Sorcerer you can apply it to two people at a time, too.
P.s.: Where rounds means turns. Sorry, sometimes I use the terms of older versions of D&D. In AD&D a turn was 10 rounds, or 10 minutes, while a round was 1 minute.
Another one I can't believe I forgot to mention: Respec the character [...] after finding certain gear like the gloves of dexterity.
Basic mozzarella. Every build video creator has it in stock.
It reminds me of something else: Videos that try to sell mozzarella are usually the same who, as a matter of course, calculate with the Hag's hair during character creation. But will the viewer's character even be willing to let the Hag live?
Same can be applied to Potion of Everlasting Vigour: If you didn't romance or befriend Astarion or maybe you are willing to betray that, then by all means...
So, yeah, breaking rp in order to gain better stats / gear, I would count that as cheese. But admittedly, there's "room for interpretation".
Another one I can't believe I forgot to mention: Respec the character [...] after finding certain gear like the gloves of dexterity.
Basic mozzarella. Every build video creator has it in stock.
It reminds me of something else: Videos that try to sell mozzarella are usually the same who, as a matter of course, calculate with the Hag's hair during character creation. But will the viewer's character even be willing to let the Hag live?
Same can be applied to Potion of Everlasting Vigour: If you didn't romance or befriend Astarion or maybe you are willing to betray that, then by all means...
So, yeah, breaking rp in order to gain better stats / gear, I would count that as cheese. But admittedly, there's "room for interpretation".
Neither of my videos above utilize the hair or potion- I used to e hair for dexterity which doesn’t factor in the builds above and neither do the vigor potion. Those are just for min maxing but are in no way build defining, at best they give come builds like +1 more damage or +5-10% hit chance however hit chance is capped at like 12-13 I believe so you can have it capped without the potions .
Basic mozzarella. Every build video creator has it in stock.
It reminds me of something else: Videos that try to sell mozzarella are usually the same who, as a matter of course, calculate with the Hag's hair during character creation. But will the viewer's character even be willing to let the Hag live?
Same can be applied to Potion of Everlasting Vigour: If you didn't romance or befriend Astarion or maybe you are willing to betray that, then by all means...
So, yeah, breaking rp in order to gain better stats / gear, I would count that as cheese. But admittedly, there's "room for interpretation".
Sooooooooooooooooooooo true! In all my runs I never ever let the hag live! And in all my runs I've romanced Astarion so yeah
(I know I know there are dialogue workarounds so he doesn't break the relationship, or if you had the 'early' confession scene he doesn't seem to care about drinking Araj's blood aside from getting some disapproval, but I personally feel dirty doing that).
Neither of my videos above utilize the hair or potion
Present company excepted, of course. I noticed the hag's hair thingy and iirc also the respec when utilizing certain gear even in build videos from otherwise highly appreciated youtuber wolfheartfps. And I was like: ok, apparently everyone is doing it now. Still, it's just WRONG. Hehe.
Neither of my videos above utilize the hair or potion
Present company excepted, of course. I noticed the hag's hair thingy and iirc also the respec when utilizing certain gear even in build videos from otherwise highly appreciated youtuber wolfheartfps. And I was like: ok, apparently everyone is doing it now. Still, it's just WRONG. Hehe.
I mean if course if you wana min- max you want those items but the potion of vigor for me is pointless as in act 3 you can buy Cloud giant elixir to set your STR to 27 and the vendor replenishes it after every long rest so it’s like a perma buff as it’s all day long. You get long rest, drink could giant elixir , go to lower city and buy a new bottle for the next day.
Same with hill giant , in act 1 Ethel sells 3 and replenishes them all every day so you may easily buy 10-15 before you need to fight her and those will last you until act 3
Also as far as min maxing , I am not even min maxing my builds - if you look at my videos I try to use no more than 2-3 legendary items as having every top gear peace to solo a fight is cheesy for me.
On my paladin/ warlock video I just rushed Serovok and Ethel and that’s all, haven’t cleared Raphael, Ansur, Gortash, Orin or Cazador .
The only difference between min/ maxing and not would be that with total min/ max I can solo the encounters in like 2-3 turns while without min / max it can take 5-10 depending on the fight .
Well for example I soloed the House of Grief on Tactician by utilizing stealth and hit and run and people said I I was cheesing the encounter :
Did someone mention cheese?
I was joking when I said cheese. You were just asking for my comment, naming the video 'House of Grief Solo Tactician no cheese'. So I was happy to oblige with a sarky comment in my post complimenting you on how impressive the video was.
I did enjoy the video in your reply, but you really did not have to go to all that trouble. A simple 'thankyou for the compliment Falmari' would have been sufficient. BTW incase you haven't notice I am joking.
Well for example I soloed the House of Grief on Tactician by utilizing stealth and hit and run and people said I I was cheesing the encounter :
Did someone mention cheese?
I was joking when I said cheese. You were just asking for my comment, naming the video 'House of Grief Solo Tactician no cheese'. So I was happy to oblige with a sarky comment in my post complimenting you on how impressive the video was.
I did enjoy the video in your reply, but you really did not have to go to all that trouble. A simple 'thankyou for the compliment Falmari' would have been sufficient. BTW incase you haven't notice I am joking.
Oh it’s all good it’s actually my new mini hobby of soloing this and other fights with various builds as I see many people posting how “impossible “ these fights are plus it’s fun utilizing skills that people often underestimate.
Appreciate your comment still, made me think of new creative ways to beat the fight so all good.
Still I consider stealth a more realistic and not cheesy approach than going in the middle like a tank vs 20 people and killing them all one by one while they can barely do any damage
How casting spells like Longstrider considered as cheesing? you get the skills fair and square.
I don't think anyone considers casting Longstrider to be cheese.
Unless the casting is coming from someone in camp who stays in camp just to cast spells on the party. in which case, yeah, I think that tactic is pretty questionable. I mean, to each their own, of course. I'm just giving my opinion. And this thread is all about trying to figure out where the line is.
Pact of the blade + any type of martial class lvl 5 is an exploit. And its a cheese.
I don't think I agree with this one. I'm okay with pact of the blade giving an extra attack when combined with a martial. I think the trade off for that third attack is fine.
Nah, extra attack shouldn't be stacking with itself, no matter the source. A single-classed fighter 11 should be the only class getting base 3 attacks, not a level 10 multi-class. That's just unimplemented coding.
It's hard to answer this question for a single player game. I guess it'd be the things that trivialize encounters and/or get over-used to the point of being boring and predictable.
I cheese the vendors, thieving like crazy with Feign death, but there is a natural limit on this. It gets repetitive. And with so many magic items in my camp means I spend time sorting. Boring.
On the other hand, when I've got resources to beat most encounters, it feels like I've worked for that.
And there can be a level of immersion there too. My Tav doubts he can pull through, so reluctantly agrees to Gale and Astarion's antics.
The worst offender I can see are using broken options. Tavern brawler looks super OP, as does those full Dex medium armours. I've mixed thoughts on wet condition with cold/lightning. The action spent on set-up kind of mitigates the cheese.
Barrelmancy: This is without a doubt one of the biggest cheese moves in this game. The idea that you can walk around with multiple barrels just stuck in your backpack, even one is to much. Oh wait it gets worse. Not only can you magically carry all these barrels around but your stealth skills are so crazy amazing that you can make them seem to pop out of no where next to people and they never notice. Then also consider, your carrying a couple of barrels of oil around and you get hit by a fireball. However your backpack is so amazing that the barrels do not explode. You take a shit ton of damage because your magic armor evidently sucks but that damn backpack is god stuff.
Respeccing: So lets create a character and then, suddenly, mysteriously all those experiences are magically altered through time so now you have new experiences that allow for a whole new, unrelated class. That is not as silly however as the fact your attributes appear to be malleable and thus the worlds reality can allow you change the what you are in moments because you want to with no consequence.
Multiclassing: This one is not so much an exploit as I hate the rules. The old school rules where when you multiclass you stop advancing the class you left. So if you where a Fighter and at level 5 you decided to instead go level 1 mage that meant your fighter would never advance past level 4, all future leveling was put into mage. In THEORY you could multiclass again into say Cleric but then from that point on all experience went into Cleric. The only other option was some races could dual or triple class. However then the experience was divided evenly across all three classes all the time.