Originally Posted by Buba68
Originally Posted by ZOZO1006
Wow and no fix towards laag stutter and multiplayer.
I may be confusing things, but aren't hotfixes fixes for chaff like romances etc., while patches are for fixing bigger things?

Pretty much easy wins that don't require extensive testing, and are fairly self contained/specific. Low risk, high reward. It all comes down the complexity of the change/fix. Eg Adjusting a variable size, or adding proper error handling can be quick if it's localized to a scenario can probably be a hotfix. Whereas, with tuning, they have to make sure improving one thing doesn't make something else worse and likely more trial and error than a simple bug fix which is why a full patch cycle of development and testing makes more sense.