Guess I'll have to slightly alter my last statement:
Entering Wyrm's Rock (on foot) from the lower city, kinda, sorta resurrected this bug. It was a mild case, with the delay/period of inactivity between entering the area and the "new area" audio and text cue playing, maybe, 10 or 20 seconds... but it was definitely there and my companions were, once more, frozen in place while Tav was running ahead.
I then went into the kitchen area and exited it through the hidden door that leads to the eastern cliff outside of the fortress/prison to start the Florrick rescue mission. While walking around outside, I had another mini-freeze.
After the rescue, I fast traveled and also ran all over the place to see if the bug had come back for good, but everything was still running smoothly in all other areas I tried.
EDIT: Just entered the area around Baldur's Gate/Figaro's for the first time and there, too I had some minor rubber-banding/lag events. Not nearly as bad as it was prior to the hotfix, but it's still there. Most of the Lower City and Rivington/Sharess' Caress-areas seem to still work fine, though.
S.
Last edited by 1Sascha; 19/11/23 08:10 PM.