In Act 3, I made it my mission to destroy Mizora, without actually destroying Mizora.
In Act 2, I know I can flush Mizora down the mind flayer toilet by pushing the "Annihilate" button, but to break Wyll's pact and make him Blade of Avernus to save Karlach, Mizora must live (for now).
Why I dislike Mizora:
1. After having Wyll break his pact with Mizora, she immediately runs to Counsellor Florrick and snitches on you
2. When you're rescuing Duke Ravengard in the Iron Throne, Mizora appears, makes him kneel, then makes exploding spiders chase after him. This is a timed event, and she is actively costing you time and actions.
3. When you ask her to leave, she refuses. She blatantly tells you: "Why don't you take a few hits?" She knows she won't actually take ANY damage.. She just poofs out of existence in a cloud of glittery confetti...
When you examine Mizora's stats in Act 3, she has Zariel's Protection. If attacked, Mizora gets sent back to Avernus and comes back after a minute. That is oddly specific... With a time frame and everything. For anyone who has attempted to attack her, you'll know she takes 0 damage of any type. But if the devs actually wanted Mizora to be invincible, they could have tossed an "INVULNERABLE" on her and called it a day... Why give her voice lines to tempt us into attacking her? Why force her to stay in our camp? In a game where we can kill literal GODS, a game about choices mattering, are they really saying they've created a character that no one can harm?
This essentially made me dig through every unique scroll in Gale's possession (All 85+ of them :x), in a means to find SOMETHING that will make Mizora go away... Or at the very least, make her stay VERY uncomfortable

The following all worked: Otto's Dance, Throwing, Telekenesis, Polymorph, Flesh-to-Stone, I even tried killing Wyll (aggroed Scratch AND the owlbear cub and those were dark times) and she STILL STAYED?! I got to the point where I turned my redemption Dark Urge character Evil, JUST so I would have access to "Power Word Kill" 100 damage insta-kill. I made Gale use "Hold Monster " which forced her to stay on the plane for 3 turns, activated Bhall's level 9 "POWER WORD KILL," spell on her and... absolutely nothing...
At this point, I was like, there's no way. There's no way they would make Mizora the equivalent of an immortal punching bag, without giving players a way to mess with her. Until FINALLY, I swapped to dark urge, right after the Orin dual and noticed my character hunched over, bleeding and repeatedly failing saving throws against FLESH ROT. Swapped back to the save file
with Mizora, grabbed Shadowheart, swapped in Contagion. Check Mizora's stats and her strongest is "Charisma." PERFECT. Had Shadowheart select "Contagion, Disease - Flesh Rot, Disadvantage to Charisma saving throw; makes target vulnerable to all damage"
![[Linked Image from i.ibb.co]](https://i.ibb.co/g98LkzF/01-Failed-Saving-Throw.png)
Mizora failed 3 consecutive saving throws in a row, and now has Stage 3 Flesh Rot.
Twas like the Dice Gods smiled upon me and said, you deserve this, NAT 20.
![[Linked Image from i.ibb.co]](https://i.ibb.co/ypqy3Gn/05-Flesh-Rot-Defined.png)
FINALLY. FINALLY. Bested Mizora by playing by the rules. Did I aggro the camp, or make her lose a single drop of HP? Nope. Does it appear as if I've completely decimated her resistances and essentially made her mortal? A-Yup. Every time I load into this save file, there she is, bleeding all over the place. I must admit devs, you're right. Sending her smiling back to Avernus doesn't really give Wyll or Karlach the justice they deserve. This is 1000% more satisfying.
![[Linked Image from i.ibb.co]](https://i.ibb.co/tqWgn8Z/03-Mizora-Flesh-Rot-Bow.png)
Bowing, battered, broken and bleeding like the rest of us mere mortals. Why Mizora, this is the most humble I have seen you.
XOXO Love,
Me

Shadowheart: Astarion, when we started this journey, did you expect our companion to be like this?
Astarion: Well... I had my hopes
