It's not a live service game but it sure as hell looks like a game that got rushed into release. Live service games receive constant patches, meanwhile Larian have already talked about wanting to "move on to the next project" so I bet this cycle of patches won't go on for long. I do have faith they'll fix these issues, but I will definitely be more careful with buying their games from now on. It's always best to wait several months after release anyway but I got tempted by the hype. I wouldn't be this harsh if they actually just came out with a public statement about it.
To be honest I don't know very much at all about video game QA and bug fixing, so I was just thinking at least they're trying. But you are right, I don't think I've played a game like this where consistent patching just broke more and more of the game. I also haven't played a game in my memory that also added so much completely new content in with the bug fix patches, though... I feel like that has to be a significant part of the issue. Patch 4 had 1000 changes to the game, that seems like too much at once.
Yeah. 1000 fixes at first seemed normal to me, hell I even commended them for it - because the game is so massive, right? But to have 1000 fixes for almost
every patch? Now that's a cause for concern. 'Trying' is the bare minimum, and it's a $70 game. My friend who saved up for it was livid when it became semi-unplayable because of bugs, and it was made worse because they are encountered way later into the game. I don't know if they'll come out with a roadmap (even that seems too optimistic) but I'll take anything at this point
