It's a combination of things.

The AI is, in fact, stupid.
- Random movements for no reason that provoke AOO and they return to their original spot (this was called out in EA by me)
- Using their Misty Step/Teleport spells to move such a negligible distance that it wasn't any point to use it
- Sometime using their skills/spells improperly
- Still easy to funnel through effects


Larian combat design is lacking
- For example, the Githyanki Creche fight with the Inquisitor those adds have like 28HP and low AC and you're level 7-8 when you fight them. They all died in basically OHKO and the Inquisitor was left alone and quickly overwhelmed. I never got to see what he could truly do.

- In Act III, there are people who have sprites in plate armor but you inspect them and they show 13 AC. Why? 13 AC when my characters are max level or close to, I'm never going to miss them.

- The abilities they gave some enemies never come into play with proper tactics, e.g. Cazador died so fast for me I was disappointed

- And I'm not cheesing or pre-buffing or pre-positioning or doing anything that would be considered unfair. Just a party of 4 with items. Never used tadpole powers once, never stuck one in my head, never even touched some broken combos and ability. Just getting the legendary sword in Act III and Extra Attack is enough.

- Haste & Extra Attack should be put back to RAW. One strong martial class after the midgame can take out 2-4 enemies a round (more if Hasted). It's utterly ridiculous for Larian's combat design that already gives enemies lower AC.


Sorry, there are two way different experiences ITT. Those who beat Tactician but spammed long rests or other things as a crutch.

And those who beat the game naturally just by good tactics and playing the game.