I think what the solo runs really show is that larian broke 5e - which we know. And I don't see them fixing this - ever. A harder difficulty will probably bump up number of foes and AC etc - but the fundamental issues remain because they'd have to overhaul the game mechanics and all encounters. If they applied rules like item attunement, reduced powerful magic to normal limits, did away with elixirs or overpowered potions, enforced scroll usage by class, incl checks to use them etc - I suspect a lot of the 'ease' would vanish. It still boggles my mind that they ignored all this in EA....it was pointed out again and again. But that would be wildly unpopular and many people would not tolerate such a radical change to the way the game plays, esp. since it would break many of their builds. I doubt things will change much, so I think people will be disappointed.
Pretty much what I have said in my other thread. I fully agree.
It's not like dnd 5e is broken system that lets you do 19 attacks in a turn (level 18 Samurai fighter aside being close to that). The problem is Larian's implementation of 5e rules, butchering the balance in the process. I mean just look at all the broken builds that abuse magic items, dipping, rules, etc
I hate what they did to 5e ruleset. It wasn’t perfect by any means, but all BG3 combat did is sour the whole game for it.
I have uninstalled the game until definitive edition comes forth, while looking to play tabletop instead.