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Exactly. A ‘good’ path recruitment for Minthara does not take away anything from people who still want to go ‘evil’. There may be less incentives now, if Minthara is no longer exclusive, but that’s a different problem and it should be worked on separately.

I’m never going to be fully on-board with the non-lethal KO route. You say it’s an ok solution, I call it lazy when there are other in-universe alternatives like influencing her decision with the Prism. I’m happy it’s there for players who want to bonk her on the head and go their merry way, but I’m personally never going to do it for roleplaying purposes because it makes absolutely no sense to do it out of the blue. We don’t have an ETA for it and datamines could always evolve/change in the future.


Minthara bug list, updated for Hotfix #22.
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Free her via the prims (influence her to get a grip and fake the attack even and turn on the gobbos) That would have been even better solution 100%.
Even that could make her end up at moonrise if she were like : 1) attack gobbos at the raid --> 2) sex the TAV--> 3) See ya sucker I'm walking my own path --->4) crap I'm in moonrise tower cuz I got captured -->5) story unfolds from here without changes more or less.

But yeah I have a hard time seening Larian rewriting the full encounter with more possible outcomes, sadly.. frown

Last edited by Legio_dg; 25/11/23 04:32 PM.
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Ah, that wasn't exactly what I had in mind. I was thinking she could be redirected to make a strategic retreat to Moonrise Towers or other possible outcomes. I have already put my thoughts into a possible route that would not require Larian to rewrite anything in this old thread. It doesn't matter much, I guess. I'm not sure they're going to put any more effort into this game beyond fixing bugs and improving the epilogue. They're already taking the lazy approach by considering the KO option instead.


Minthara bug list, updated for Hotfix #22.
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Originally Posted by rendemption
...a possible route that would not require Larian to rewrite anything in this old thread.
I gave the thread a quick read and you brought up a lot of points that I agree with. I'd love to be able to recruit her through a more linear and less evil way. Bonking her in the head, as you put it, feels a little silly haha.

However, in your suggestion, I think Minthara might not be so willing to flee in the middle of battle. It's a little tricky. She does have a big ego though so I could also see her wanting to live. If only that was possible in the game. That fight at the Grove had a hype intro but it ended up being so easy to kill everyone. Having her attempt to flee could very well drive up the difficulty.

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Originally Posted by Greek Tragedy
However, in your suggestion, I think Minthara might not be so willing to flee in the middle of battle. It's a little tricky. She does have a big ego though so I could also see her wanting to live.
Yes. I can definitely see her being stubborn, but I also think it makes sense. Especially when you consider that prior to the raid, she says: "I do not intend to lead a suicidal charge. The goblins are expendable; I am not." In my humble opinion, if Larian wanted to add a new recruitment path for her that doesn't seem silly or metagamey, this would be the one that doesn't require a lot of change. The foundation is there.


Minthara bug list, updated for Hotfix #22.
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Originally Posted by rendemption
I wouldn’t say it’s empty
huh?
im interested
pls tell me what exclusive things can i get (besides that 2-voice-lined looting goblin vendor) for siding with guys who were never intended to be sided with
u r cut of xp, cut of gear (hello me shadow blade spell but i only exist on a ring that is locked behind total paladinism), cut of npcs, cut of vendors and cut of companions
and i mean it, i can easily imagine how chaotic moron (because u have no rewards AND no motives to do so) playthrough testers were like "oh come on man no one will ever do it anyway so lets grab some beer instead of testing"

there is only one way to finish bg3
all of ur so-called "choices" can only cut some parts of it, never giving something in exchange
the faster u guys realize it, the better

Last edited by freezeme; 26/11/23 07:26 PM.
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I think they were referring to the evil path as a whole, not that specific choice. For me, the evil experience, combined with the Dark Urge origin, was enjoyable and not at all "empty" but that's what I did in my first playthrough. Maybe that's why I didn't feel like missing out on anything...

Last edited by Greek Tragedy; 26/11/23 11:45 PM.
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Originally Posted by Greek Tragedy
I think they were referring to the evil path as a whole, not that specific choice. For me, the evil experience, combined with the Dark Urge origin, was enjoyable and not at all "empty" but that's what I did in my first playthrough. Maybe that's why I didn't feel like missing out on anything...
It probably is. Evil Durge was my first playthrough as well. File got corrupted in Act 3. Second playthrough was Tav doing the opposite and realized that it wasn't just me, EVERYTHING about how evil was implemented was dumb. Evil Tav not only loses companions, vendors, etc but also won't have any of the Durge specific content either.

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Yeah... The full evil path, despite my enjoyment, does seem like an afterthought when compared to the good path. You get more content and more benefits overall when you play as a do-gooder or cheese your way through encounters. I understand why people here have decided it's not likely they will improve it. I sure hope they'll develop Minthara more either way, she's a great character and deserves more attention.

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