I do lean into yes: But frankly I have more issues with what game doesn’t have (coherent plot line, satisfying character arcs, interesting character choices) than what is has. I am conceptually against turning what used to be teen property into crude R rated sex romp, it could have worked in a narrative with more substance to it.
But I am again, complaining about narrative side, which simply didn’t seem to be priority nor focus. If BG3 was less sexualised, I don’t think it would become any better. While I always found digital dolls awkwardly rubbing against each other plainly weird, there seem to be an audience for it.
I agree. BG3's indisputable oversexualization is the least of the game's many, many glaring problems and weaknesses. But I have to wonder if that is the very reason Larian chose to add in all of the oversexualization. As others have pointed out, absolutely NOTHING would have been lost or changed in the game, especially with respect to roleplaying, if every single bit of nudity and sex in the game had been left out. So maybe all of that is there precisely for the purpose of getting people to either be distracted from the game's many very real shortcomings or not care about any of those shortcomings because ... SEX!
I mean, I love the game and I like a lot about it, but I agree, that somehow all things sexual and romance related get a lot of attention in this community, while story stuff gets sidelined. Look at all the threads, when kisses were broken. I never even noticed the missing kisses, but I notice, that tadpoles have not the promised consequences or the ending doesn't make much sense as we have a npc, who could help out (don't want to spoil here). I guess, a lot is about what the majority of the community wants, which is sadly more sex and romance.
I wonder if we're perhaps getting our cause and effect mixed up here. I don't think it's unfair to say that the companion writing in this game is the best, most compelling writing in the game by a wide margin, compared to the main story. What if what we're seeing isn't a result of the general public just being dumb and horny, but rather them... meeting the game were it is, so to speak. They play the game and see that the character stuff is the most interesting and engaging and they think that it's because that's the part of the game that's meant to be important, the part of the game they're supposed to get invested in, and so they do get invested, and spread the game out to other people who enjoy that sort of game. So they're not disappointed by the poor main plot because they're coming at the game form the perspective that the main plot isn't really what the game is ABOUT, similar to how in Mass Effect 2, the main plot is there, but it's a vehicle to drive you to experience the various companion missions.