Originally Posted by Uomanrotyr
Originally Posted by Rahaya
The game has been broken for longer than it was fixed at this point.

Ya, not true and the hyperbole people are spreading doesn't help anyone when most people who see it immediately just roll their eyes and move on. Does the game have bugs? Yeah, but 99% of people aren't going to recognize the difference between most of the bugs and their failure to understand that following a vague guide on how to do something doesn't mean you can't screw it up by doing something else. The number of bugs that can be easily duplicated is small, but when its as easy and small as say blood in camp triggering artifacting its not exactly a priority.

Now, this patch is absolutely an issue. There are workarounds, but many of them are overly complex. You can go back to the pre-patch 4 version, but any saves since patch 4 are still unplayable. Modding the game and manually fixing whats causing the issues seems to work, but I don't have the patience after all the other bs I tried before finding that option. Honestly, the moment the reports started rolling in and it became obvious how bad it actually was, they should have rolled back the update. In the 3 weeks since the patch went live I finished a pre-patch PT from early in act 1 and got a new PT to act 3. Something should have been done in the short term while they worked on the long term fix. And there should have been some communication, period. Because now the game actually is broken.

This is a really bad look, but I don't for a second believe anyone is going to write a story about it. We're talking about the same companies who praised Starfield for being Bethesda's least buggy launch, saying its virtually bug free and claiming there were no gamebreaking bugs. And yet almost all my family and friends ran into the same issues and gamebreaking bugs bc we tried to play it like a traditional Bethesda game rather than cycling into new game plus every 20-30hrs. If they did drop an article now about bugs in BG3 after failing to address the glaring bugs in other games it would look like they were actively trying to sabotage Larian's award chances. Like they are actively punching down on Larian to give the bigger, more financially secure studios a better chance to win awards that they really don't deserve even with what's going on atm.

I'd suggest publicly asking the studios faces about it on Twitter. Just because your grandparents go to the news every time the neighbors dog barks doesn't mean it's an effective way to get anything done. Especially in an era where the individual is just as capable of putting them on blast publicly as the media is. And you're more likely to get an actual answer when you're talking to someone who actually knows whats going on day to day rather than some support rep from India who can't answer any questions that aren't in the script they received.

Not really hyperbole. The sheer irony of you saying I was speaking in hyperbole because you didn't suffer game-breaking issues for as long as I have, but then turning around to complain how people were saying Starfield was bug free but you and yours had problems.

Act 3 on release varied from fine for some people, to broke as hell for others. I personally had to wait 3 days of not being able to play my save. At all. Because there was a bug that corrupted save files when they got too big. Before that, constantly having to reload saves because quests wouldn't update was also a very common thing. If your performance was especially bad, you had to wait until Patch 2. Patch 3 had a little thing called 'The Lower City Crash' bug. Where you can (and a lot DID) get stuck in a recursive crash loop due to undying NPCs somewhere or something? I don't know what the cause was, but that took weeks to get resolved. And if you were really unlucky, you had the inability to save your game because you talked to a vendor. Having to find workarounds to saving means your game is broken, sorry.

Now we have Patch 4. Luckily for us, this isn't a zero sum game. There are degrees of broken. This is just the worst it's been.

And FYI, CP2077 was pulled because refunds were offered that were against Sony's refund policy. Not because the game was that broken. Two years earlier, Sony had Fallout: New Vegas port and that was never pulled.

Last edited by Rahaya; 26/11/23 07:21 PM.