I appreciate the balance rationale. But my question still stands in if this is confirmed to be intended. It’s strange that Wizard and only Wizard gets to not adhere to the limits on spell casting and preparation that all other multiclass casters do. And ONLY if they are multiclass with another class with spell casting, which would allow for them to have slots for those spells.
As someone who works in software development, this really feels like a missed flag of some sort where the game is failing to check if the wizard is multiclassed (and instead only checking to see if they have the right spell progression) before checking if they can scribe the spell.
My question isn’t really a balance question. It’s strange that with no note in the game about Wizard multiclassed spell progression working differently, they would code it to work differently than it does in standard D&D. So I was wondering if Larian has commented in that difference. I don’T think it’s impossible that it is intended, but it feels like it could be a bug, and I’d like to know.