Originally Posted by Salo
Originally Posted by druidofthestars
Originally Posted by Salo
Hello!

We're aiming to release Patch 5 this week, which fixes the eternally-active acts of thefts & violence that were causing slowdowns.
Hi, thank you for this public statement on when we can expect the Patch being released. I saw the post on Twitter, as well. It's nice for Larian to finally use their social media to give users advanced information on these things.

However, I'm confused what "ixes the eternally-active acts of thefts & violence that were causing slowdowns" means. I thought the issues with Act 3 lag were related to assets and memory. Are you saying they are, in fact, caused by issues with the combat and thiervery systems in the game? I understand you're Community Manager, and not involved with actually working on game code, but a little clarification on what this means would be nice, since the announcements do not even say this is specifically targeting Act 3 lag which players have found to be caused by asset and memory issues. Thank you.

Of course, here are some more details directly from the team:

In Patch 4 we introduced a fix that would prevent the Scrying Eyes in Moonrise Towers from immediately calling the guards on you when stealing, even if you were sneaking, or invisible for example.
This fix had the unintended consequence of causing unnoticed thefts & acts of vandalism to remain stuck forever within the ‘did anyone see me’ pipeline, rather than timing out and moving on, as is intended. Essentially, your ‘DM’ - in a real-world sense - constantly thinks about the acts of theft & violence the player keeps doing, without ever moving on or verbalising them. Mulling on it ad infinitum.
These unnoticed and eternally-active acts of theft & violence eventually bogged down the game. The more a player commits those acts, the more the game is trying to keep that all up to date and in memory, and so the more slowdowns start happening. Essentially, the ‘DM’ eventually becomes unable to operate. By Act 3 this caused slow-down issues, which after some sleuthing we’re extremely happy to say we’ve solved in Patch 5, which is in testing and scheduled to release this week.

Thank you for this. I am a bit puzzled though why you didn't react to these issues for weeks. At least I haven't seen anything where you acknowledged the issue at least and said you were working on it. Especially because this issue is game breaking. I felt it was really un-Larian if you will. Having said that, I'm really happy that you're addressing it here now and to find out you guys have been working at this and we will soon get a patch to fix it. Cause you know, I would really love to play the game again smile


I used to think it was awful that life was so unfair. Then I thought, 'wouldn't it be much worse if life *were* fair, and all the terrible things that happen to us come because we actually deserve them?'