D&D system is the main appeal for me in BG3. Forgotten Realms comes second.

I dislike Divinity's generic mmo gameplay, loot grind and surface spam so much I can't really enjoy those games at all.

BG3's biggest flaw is that it doesn't offer a more accurate D&D gameplay mode. That's why the game is too easy, and that's why they have to bend the rules even more to offer a challenge with senseless enemy stat bloat. Videogamey stat bloats and tongue-in-cheek type of gameplay don't belong in RPG's. Compared to Divinity, D&D 5e is more immersive, more realistic hence more believable as an RPG, and it plays a lot smarter when you have to manage your resources between Long Rests rather than go all-in in every single encounter. BG3 would benefit from playing more like tabletop, at least on one difficulty mode.

So yes, D&D is very much needed. It's a breath of fresh air when other modern RPG's play like mindless button smashers or like MMO's with grindy loot and cooldowns.

Last edited by 1varangian; 27/11/23 06:49 PM.