None of the advocates of BG3 cinematics have come up with an example of one which exemplifies why cinematics are great
Oh. Well, here goes. I like them. That should suffice, I think. It's entertainment, it entertains me.
Fair enough, some nuance, then.
I've come rather accustomed to them, too. Mass Effect, Witcher, Fallout 4... Even Baldur's Gate 1&2 had them, although much more limited of course, due to technical and budgetary restraints. I really enjoy actually seeing my character in a character-driven game, it's something that adds a lot to the experience for me.
I recently gave WOTR another go, and I noticed how I really didn't want to read an enitre novel about the Angels and the Demons in dialogue mode. That sort of stuff should be in books for me to read when I feel like it - not in the middle of the action.
Having said all this, I'm not too big on all the tadpoling scenes, especially in the first act. That becomes such a drag, much more so on replays. I wish there was some way to just suppress that tadpole and be done with it.