Phantasmal Force - what a cool spell. What a disastrous implementation in BG3.

It's essentially a creative control spell that can take an enemy out of a fight. The meager damage is just a bonus. In BG3 it only deals damage, hence it's completely useless.

Please fix. Add Frightened or something that makes it useful. The phantasm is something the creature fears, fire or a ghost. Or immobilize the enemy if the phantasm is a spiked pit under their feet. A bit of creativity, please.

Last edited by 1varangian; 30/11/23 05:30 PM.