you're right I wish they would and it sucks they left so many plot holes since this does feel like them settling on act 3 imo.however the letter about the forge combined with withers message about needing them again to me atleast says there's an avernus dlc in the works or DE related content for avernus. Maybe you need to stop zariel from invading or something since she might see a weakened sword coast as prime for an infernal invasion. You'd be able to do karlachs forge on the side so those who killed her or let her burn out or mindflayer won't see it as a pointless dlc. Just a thought
Yeah i agree, there are definitely strong hints to a possible story continuation based on the epilogue dialogues. Just sucks that nothings 100% confirmed and we dont know if this will come out in a year or two years. Still, heres hoping!
Originally Posted by claudee0
Originally Posted by lemontree
Aside from an avernus quest i also hope larian can add some dialogue in act 3 where we can convince karlach about going to avernus, just so the avernus ending doesnt feel as abrubt as it does now.
As much as I'd like that, I'm not sure how Larian would go about implementing that in a satisfactory way. Let's say, at some point during act 3, Wyll, the PC or potentially both try to convince Karlach to go back to Avernus with them: if Karlach automatically accepts, then all her previous statements on the topic (about how she's never going back and would rather die than going back) lose A LOT of their emotional impact. It makes sense for her to accept during the ending (since she's on the brink of death, in unimaginable pain and all of that), but on an "average" day she's always said no before. On the flipside, if she automatically says no and/or her acceptance is locked behind a persuasion roll, wouldn't the whole exchange feel kind of coercive/guilt trippy on the player's side? "In the end, you've convinced a loved one to do the thing they hate more than death itself, thing that you know will work out only because of your metagaming knowledge, hooray!" (or at least, it lowkey already feels like that to me in the current scene, so)
Im bad at articulating my thoughts properly lmao but basically the situation now feels like ''see, if u had respected karlachs wishes shed have died for nothing instead of going to avernus to find a cure'', which just feels. Bad. Thats why i hope we can get a chance to change her mind and let her see reason in going back, so it doesnt feel like the moral of the story is ''dont respect an ill persons wishes, they dont know whats best for them anyway''
You actually put my exact same thoughts into words, so no worries cuz I 100% agree Especially that last line, as the whole situation hits a little too close home for me
Maybe Larian could let one of the hell-related npcs (Raphael, or maybe the diabolist in Baldur's Gate, you name it) drop the hint about Zariel's forge and blueprints somewhere during act 3, so there's a tangible reason for proposing Avernus in the first place plus the epilogue would be a confirmation of a previous lead rather than a brand new and disconnected plot point
In any case, fingers crossed that they'll keep on further improving her story, whether via dlc or basegame content