Originally Posted by PasDeBras
Good afternoon,
It seems Patch #5 broke the game's ability to force load a save when the modlist has changed or a non-critical mod has been removed from it.
In previous patches it worked without issues, but after Patch #5, clicking the continue button just exit the pop-up menu, and does nothing.

The same has happened for me...
I tried a few dice mods and decided not to use them anymore so I deleted them. Now I can't load those save game files without those mods (since patch 5).
I used to be able to add and remove mods whenever I wanted to, but now I can't do that. This means I have a larger mod folder than I want (takes up room on the hard drive) if I wish to play those characters (which I do)... Most of my mod list are just 'pretties' and don't change game files or gameplay... seems silly to stop us from being able to change our minds about a mod and force us to keep them to be able to play that save.

I thought mods were going to be allowed as part of the game.
This stops us being able to try a mod out and then being able to remove them if we decide we don't like them.