I'm only on my first playthrough, but I'm 400+ hours deep and I loot everything. The world looting is definitely painful, even for people who just want to do a cursory search of all the items and containers littered through BG3. Game needs an optional "loot all" function attached to the "highlight" function, imo. Your character just walks around the highlight area, picks up loose items, opens any containers and auto-loots the contents. Idc that I'm losing agency by watching my character investigate a pool of junk, and pick up the vendor trash. I'm happy to watch it happen in real time, and to deal with any npc's or traps that pop up in the process. I just can't imagine what part of the user experience the sheer volume of searchable containers is meant to improve. Maybe if every single container and item didn't require your character to be in a specific position, facing a specific direction in order to interact/take, it would be more tolerable. If I have to watch my character auto-walk around every container to find the correct open angle anyway, might as well just let me string the process together in to a single, more tolerable chain.