Originally Posted by Zentu
I wanted to try something new and I had not yet played Pathfinder, so I picked up Kingmaker with all it's DLC while on sale and gave it a shot. I began with Normal mode but did limited saves and started out. HOLY CRAP, this game made me think and work way more in actual tactical combat than BG3, that is for sure. Further this is not the hardest mode.

I have been defending BG3's difficulty but now I have to say, okay I see it.

Just you wait when you finish Kingmaker and decide to replay it on higher difficulty... I did that, first finished it on normal, then on hard and then twice on unfair (one time was these super optimized builds and another time with my own creative build approach and I gotta say - the 'own creative' build approach was waaaaaay harder than the super optimized builds you can find on youtube or on reddit/Owlcat forums).

And then when you decide to play WotR you'll be amazed by the replayability value of that game which comes from the mythic paths that entirely change not only your abilities but also the story, also, a tip: if you ever play WotR, do yourself a favor and play the Aeon MP as the last... let's just say that one has the most depressing story of them all.


Originally Posted by ZOZO1006
Well they sold me the new difficulty. I already died twice. Considering that previously I finished the game without die.
And kind of w/o rest. I was trying to use the same strategy what I did BEFORE. BUT IT DON'T WORKS
It's almost feels like they watched my video series.
All previous positioning that could avoid being hitted are changed.
There are surprises. And I am amazed what is counting as boss.

As a casual daddy I am dieing. So I like it. Why because it will let me to play with friends because it's harder baby.

The only thing that is bothering me that I cannot have this difficulty increase in the custom mode.

Hmm, I tried it too and haven't died yet, so far I barely noticed the differences between it and regular tactician, aside from having only 1 save (and basically the only fails I have had were mostly dialogue ones, luckily I managed to get some inspiration points to try to redeem the situation). Basically, aboard nautiloid I had to use command drop twice on that commander (and picked up the sword), put 4 of those purple tanks around him, blew him and the mind flayer up, kept Us alive (which will come in handy much later on).

Recruited SH (had her with me on nautiloid), Astarion, Gale and LZ. Went to the grove, defended everyone (got insp point from LZ), rested, went in - luckily passed some checks between Zevlor and Aradin, sold shit, went back to the ruins to get Withers (cause I wanted to respec all companions basically, the stats they start with are beyond bad). So my MC (who's a light domain cleric and going to remain a pure cleric the entire game, 'good' Durge yet again, yes I have a problem, I think custom Tav would've been better for the background skillchecks but then again Durge has that cool cloak), respecced Astarion into bard from the get go, SH's a monk now and Gale's still a wizard, but has better stat spread this time around, LZ's still a fighter but again, better stat spread, murdered the harpies on the beach (turds downed Gale twice! but no biggie cause I am a cleric). Then, I spoke with Alfira (poor woman has no idea what is going to happen to her), saved Arabella from Kagha (now that ate 2 insp points goddammit), then I poked around, got Kagha's "secret correspondence with Odolan", spoke with Zevlor, told him to try to delay Kagha if he can, bardAstarion has access to feather fall (cause I know it will be useful on several occasions), used it to recruit Karlach first (cause I wanted to see that special cutscene where Wyll tries to ambush us - talked him down ofc, didn't even need to use insp point) and that's pretty as far as I've gotten (took Wyll and Karlach with me to several tieflings to get their approval up). Honestly, I would've gotten further, maybe even to the gobbo village if it wasn't for the damn migraine I had the whole of yesterday.

But so far it's not that difficult? At least to me, but I have a plan to abuse a few of those pretty damn strong items you get early, like the luminous armor (for my cleric, light domain and esp with radiant spirit guardians = gameover, Orin duel will be hilarious - getting constantly debuffed), SH's going to be a TB monk (like in that vid you posted, actually I had planned to turn her into TB monk for a while now, open hand monk is beyond broken early game lol, my idea is 9lvl monk, 3 lvl thief for them tasty bonus actions).

Now another decision is ahead of me: to use tadpoles or not. I mean, tadpoles DO make the game a ton easier (and denying the astral one should be easy, as a main cleric) but then again, do I really need them? Perilous stakes could also come in handy at some bosses, but eh, I dunno. Cause I could make the honor mode intentionally harder for myself by not absorbing them.