I'm at 12 hours in on my third run currently, just made it the Monastery and decided to take a pause hehe.

Now I've got a whole backstory worked out in my head to explain the meta here, which involves Draconic time travel and a new spell I invented for the rationale called "the Eye of Punxsutawney."

My thinking is that I'll probably need to use make use of some Wither's Zombies to have any real chance of pulling this off.

Sina'zith is my new favorite hireling, so she's in the mix now doing her Monk thing - albeit with a different haircut since I sent her to the zombie stylist for that lol. My meta explanation is trying to account for that as well, with the brain jars we found on the Nautiloid being somehow connected maybe? I'll go with that, since it kinda works.

Tactically it seems advantageous for Durge/Gurge to play dele-gator and keep an eye on potential exit routes, so I'm keying off a 3 person party comp now, like especially if there are chasms, which is often the case.

I'll be interested to see how long I can keep this up, as the further I get the more nervous I become haha. Like I really just want to make it to Moonrise! Fingers crossed

Here were some highlights from yesterday... hehe

Taste it Lump!!!

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We did our best to keep Alfira alive, but the fates had other plans there. I think someone was trying to pin the blame on Astarion, but we never got to the bottom of that mystery.

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So far so good...

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