Originally Posted by Ixal
2. Heavy rework of the Emperor in act 3

While I would prefer his complete removal in favor of Daisy the more realistic option is a act 3 rework including:

- Tadpole consequences.
That tadpoles can be used without consequences is not only lame but also contradicts some content like how you are losing art if yourself when using the ilithid dialogue option. (And no, black veins in the face that don't change anything do not count as consequence).
Instead, using tadpoles should lock you out of some endings and the loss of your self should be made more visible and affect dialogues and quests.

- More ending options outside of the Emperor.
The Emperor feels very railroaded, especially with the nonsensical "you need a mind flayer" restriction. There must be more option for the endgame when confronting the brain based on previous actions and tadpole status like Omeluum (and/or his ring), Raphael, doing it without help/mind flayer, ect.

- Less Gary Stu Emperor.
The Emperors link to Balduran is not interesting but at best causes eye rolling, serves no purpose and required retcons to Balduran and still leaves big plot holes.
Remove this link and give the Emperor, if you insist on keeping him, a more interesting and less "super special" story.

3. Make Gortash (and other political movers) more important.
Currently Gortash is a joke, being neither a dangerous combatant not threatening politically in any way. Others like Cazador also sugfer from this, relative to their lore.

- Split apart Orin and Gortash by making the upper city a sub zone like Grymforge and also move some content there like Cazador

Yes please, all this.

And an artificer class/companion.