Originally Posted by Nyloth
offtop but here's a little more about evil game

Think about this. You can play as an evil character, but when leaving Dark Lands, narrator will still say that you are sorry you did not remove the curse. You can remain an evil durge by refusing to accept Bhaal and choosing the option "I'm still evil." But at the end of the game, the narrator will tell you that you are worried about Isabelle's death.

At the moment of the ritual, the emphasis is on how evil the ritual is, however, the narrator does not mention that releasing thousands of spawns puts thousands of people at risk. Living people. The narrator speaks negatively only about the ritual. Instead, they could show a neutral opinion, for example: "If you perform the ritual, then thousands of souls you have ruined will go to hell. But if you release them, thousands of people may suffer from their actions." The second is never mentioned, although later in the game it is shown that spawns do cause damage to living creatures. This dual position shows how the "negative" is shown only where it is convenient for them. And yes, I don't like it.

I'm saying this because that's why Ascended Astarion fans found themselves in such a position. Whoever wrote the game doesn't seem to consider the possibility that your character might be evil. Or they considers it, but from the position of "you feel guilty for this", "you should be unhappy", "we will teach you a lesson for this choice."

It's like we're not playing a game for the sake of a moral lesson. Why give a choice in this case. Like it doesn't even concern only Astarion, but the whole evil route. If you give people a path to choose from, you should please them equally on both paths, not punish them. No player wants to be punished during the game. Then who would even want to play for evil? Like you get nothing but a salty taste in your mouth and insults.

You can choose to kill them even if you don't do the ritual. Or just leave them locked up.

But yeah, the evil route in this game is shit. The ending narration especially doesn't fit if you destroy the brain. Like, I didn't do it to save the city. I did it because I don't want a tentacle infestation in a city I'm planning to rule.