Pretty much. It�s not like the DLC has to be about her. I�d argue there�s a million reasons to justify going to Avernus without it being JUST for her, and then just give players a special set of side missions (maybe 2) if you have her alive and she had gone back to Avernus. I think someone else in her mentioned a very similar idea a handful of pages ago. I remember DA: Origins doing something pretty similar with it�s Awakening DLC. The normal game companions could show up if they were alive, otherwise they had failsafes in place, and some don�t even show up.
At the same, if they do end up not doing anything, I will say I�m at least content with what we got? I�m not gonna lie and say I�d be satisfied, as I�m not particularly a huge fan of narrative cliffhangers that don�t get followed up on, nor am I fan of having the ending of character arcs being left up to my imagination. I don�t find it satisfactory from a narrative point of view. But I guess I am at least content with the positive nature of it.
Last edited by Aggro; 13/12/23 02:53 PM.