1. Information about Astarion's evil past as a magistrate.
The first and most important thing I wish for in DLC\Definitive or future large patches. That detail would make Evil path with him more fulfilling and interesting. Truly "The Great Path of Evil", as stated.
I have an idea on how to make it happen. For example, it could be added to Cazador's safe, which he kept just as a memory because he was pretty obsessed with Astarion.
There's no dialog I'm hoping for. I was thinking of including the hag sisters in the game, where they would show the worst sides of the character\evil and nasty in a companion to poke fun at the feelings of the lovers\friends. It'll also help bring out a different side of Wyll. Astarion's gonna have a lot on his plate. He doesn't remember the color of his eyes. But he remembers the excellent calamari at the The Elfsong tavern that was served 200 years ago. So I think the major twist in his life he should probably know. Or not? Or yes? A mystery. The lack of that mosaic with the past is a weakness in his plot, especially for the evil path. But that's pretty to much, I think.
So just dusty pages would be great.
2. More Lore. Books. More Lore about vampires in my case. (I know "Wizards of the Coast" references at least).
Also, we have a conceptually new idea for a "living vampire" Ascension, I'd go to Avernus to get as many details as possible.
3. Scenes from Early Access.
EA was more extensive in scenes than the release, there are fewer of them. Some quite harmless ones, like the Astarion and barn scene, there was a little conversation afterward.
The scene in the mushroom colony was very revealing of the Astarion character. The gnome-stuff Astarion still has and a whole bunch more. The scenes from EA whether they are there or not don't change anything. Game still has Astarion-edgy-things.
My first pain - Druid Nettie. I wanted poison, but not to drink, for enemies and not to kill Nettie, trick her - it was the perfect plan, the most logical, the best. But it wasn't in the answers. My surprise that such a possibility was in the early access was beyond description. When I learned that Astarion had a reaction to it, my surprise tripled.
So in the definitive edition, I'd like that very much to look at some of these tiny and gorgeous scenes.
4. Cinematic epilogues for each main ending. Such as the first clip, something epic. For me, the most interesting ones are the gorgeous medieval fantasy ships on which the Lord and his consort will taste the pleasures of Faerun. The posh Masquerades and the opulence of Baldur's Gate, too.
5. Upper city, if Larian decides to go for it. Medieval aristocracy, refined outfits, corruption and intrigue are my cup of tea. The shine behind the rough metal in his blood. I want it all.
Speaking of characters we can meet there, Cazador. In the game, play?r can "betray" Astarion, but that doesn't have a continue. It is still fight Cazador. Betrayal will have consequences.
So, if the Upper City shows up, one possible guide for the path of evil would be Cazador. Somewhere in his palace. We can listen about Astarion (and what jokes he told). Learn about the intrigue and the dark side of Baldur's Gate.
6. Nere as a companion. Nere as a romantic interest. Or the ability to take him to camp (surely, which is more realistic). There aren't many companions for the evil path, so this will be nice.
7. I would really like to meet a dragon. I started reading about them recently in DnD they are amazing creatures. They can turn into humans. A little quest with one of them would be very interesting. Dungeons and Dragons, after all.
Last edited by LiryFire; 15/12/23 07:24 PM.