@GreyGhost
BG3 isn't a good story, it's a game with good stories in it
Pithy, succinct, perfect. That's it, isn't it?
I really enjoyed Shadowheart's story. And Lae'zel's growth as a character. And Astarian's wit. And the books! And the cats. But the thing I didn't enjoy? The main story. That's just not any good.
@rodeolifant
Brilliant. I literally lol'ed.
@Ido58
But if a story-arc similar to the companions were added for the custom character, wouldn't that severely limit choices available for the creation ? It's clearly impossible to make a separate backstory for every possible combination of gender/race/classs/subclass and religion, while reusing the same story for a lawful halfling sorcerer or a drow priestess of Lolth would probably not work out either.
Good point, fair point. But there are railroad moments. And every game has them - but it's clear that the authors wrote a story for Gale and modified it for Tav. But the mod didn't work. Sure, Netherese artifacts can only be countered by Netherese artifacts. The Karsite weave can only be brought down by the Karsite weave. It get that. I like that. But what I don't like? Big brains need mind flayers. It seems sloppy. Poorly thought out. A bad use of the lore.
A compare Tav to WotR's commander. The commander also has a show down with the evil entity that has been manipulating her. And she can end the game sacrificing herself, convincing the BBEG to sacrifice herself, to become a god, to become a demon lord, an elder dragon, a living swarm of insects, and angel of vengence or an angel of mercy. The lands can restored, you can travel time and fix everything wrong with the world. You can lead the forces of Heaven in an assault on the Abyss. The worldwound is healed, closed, never existed, it has been expanded.
Those are very different endings. And you still get the
cosmetic endings that BG3 advertises - did you romance X. How did that go? Did you kill figure Y? Is the queen alive? Is the happy couple still a happy couple . . .
I know the Larian CEO isn't reading this let's pretend he he is: Swen - can I call you Swen? -
your game only has two endings. The interviewer was right, you are wrong.
And as GreyGhost has said there's really no comparing the plot of PoE1 to this one. I really felt like my decisions mattered in that game.
@kanisatha always enjoy reading your comments
@Zentu
However, shortly into the game, Larian abandons the sense of urgency to make you chase side quests like a dog distracted by a yard full of squirrels.
Right, the search for a cure is a McGuffin but it's a not successful use of a McGuffin. Who tried to kill Brandon Stark is a fantastic McGuffin that's used well. By the time we find out who tried to kill him we no longer care. But I never stopped caring about the worm in Tav's brain even though the game acted as if I'd given up that line of inquiry.
@Rappeldrache
Agreed (partially). Good point. If we are going to have a mind flayer - and we shouldn't need one - why can't we ask the one who has never lied to us?