I did not attack a single NPC at all in Moonrise Towers before talking to that guard. No one was aggroed in the entire tower. Does talking to Radija count as aggroing someone? That makes no sense.

Here is the sequence of events:

-I go upstairs to the top of the tower and trigger the cutscene with Z'rell
-I talk to Radija and the Necromite NPCs
-Save immediately after
-I try to enter the room with doors to private chambers and the guard stops me with a "you better have a good reason to be back here"
-I get the following options with the guard: Go to jail; Convince them you belong here; Pay a bribe; Attack; Leave
-I try to convince them I belong there; I fumble every roll
-Reset my save
-Go back over to trigger the guard encounter
-Following options available: Go to jail, Pay a bribe; Attack; Leave
-What happened to convincing them?? Reload to when I just finished speaking to Radija
-Suddenly Radija and Necromite NPCs are hostile as soon as the save loads in. They were not hostile when I originally saved and were not hostile the first time I reloaded
-Guard options did not change
-Reload
-As soon as save loads in Radija, Necromites AND guard are immediately hostile- no option to talk to guard

I just want to know if this is normal. My save state did not involve a single aggroed NPC in the entire tower. I attacked 0 NPCs around the entire tower. My save game just altered itself each time I tried to reload.