I think the same way. Playing as Durge, I crafted a character who seeks to absorb maximum strength and yet not be overly dependent on anyone. But when they take away Durge's Slayer Form and resurrect him, I feel like a part of the character's essence, a part of his personality, has been ripped away. It's as if they handed me a character after the death of someone else. In many games, players who depend on a deity are allowed to retain their powers and somehow rid themselves of the deity. In Dark Messiah, for example, there is an ending that allows you to keep your powers and choose your path (those who played will understand). Or the classic "book" moments when a character battles an inner demon, subdues it, and merges with it to become a more perfect being. Here, we are deprived of power, supposedly in exchange for independence and a life that was taken from us in the first place, so essentially, we gain nothing except independence from Bhaal. And knowing from the example of devils, much of what these more "supreme" beings can offer us, we can take for ourselves. That's why I believe that adding an alternative third path for Durge would not significantly impact the game's plot but would allow players like me to fully role-play the character...
( Sorry, it's an AI translation. I don't know English well frown )