The game is way too easy right now. I can only imagine what it would be like with an excellent stat spread. As such, I'm not at all interested in rolling for stats. As for it being an option for those who want it... I could see several multiplayers being annoyed by it.

Basically, I just want to follow the rules and have a challenging experience. The game isn't built to offer a challenging experience as is, and with rolling stats thrown into the mix, it would be even more lopsided.

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I love BG3. Great game. I've spent a lot of time playing it.

I like some parts of 5e, but...

--but there are also some glaring issues with the system, imo. Stats are a problem, in general. The stats have to balance with themselves, meaning there are plenty of character builds you just can't make. Say you want a really charismatic wizard. Okay, but you're gonna suffer in some other stats! Trying to put flavor into your character often damages their functionality. That's a problem that's baked into the whole system. It needs to be reworked. Possibly allowing a "point buy" system for stats that couples with class abilities, meaning you can have higher stats at the cost of some class abilities, or more class abilities at the cost of some stats. Increasing the pool makes it possible to consider more options.

--the feat scarcity is terrible. It's fine to not have too many "S" tier feats. But what about the plethora of flavor feats that are rarely chosen? The ones that, if you choose them, keep you from being as effective in combat? More of those should be available to create more interesting, well-rounded characters.

--in general, plenty of feats and spells could stand to be reworked, imo.