Originally Posted by Silver/
- The choices for endings are uninspired and dry. Thanks to the added epilogue, companion endings now give each playthrough unique flavour. The main story, however, remains pretty much just divided into a) the completely evil ending, b) the "good" ending, only differianted by who makes the sacrifice.

I still hope to one day be able to share control of the brain with my select companions.

Or for the narrator to acknowledge if the city was saved by a murderhobo.