Originally Posted by JandK
Originally Posted by Levghilian
Example: I'll run into an encounter that just seems ridiculous - my team gets stunned/charmed/taken out before I can do anything meaningful, or the number of mobs is too high, my miss rates hysterically poor, not enough spells, etc. - and I have to tediously save scum my way through it. Then, later, I will see someone recount the same encounter rolling their eyes about how easy it is because before the fight they just positioned this guy here, that guy there and placed 5 barrels of explosive powder over there and of course they "had the right build".

This is not a fair appraisal. Several people are saying the game is too easy, and they're not prepositioning or using barrels or striking from stealth.

While I don't doubt that some folks do those things, it's not fair to say that they're representative of the crowd that thinks the game is too easy.

It's basically not taking my complaints that the game is too easy seriously. It's saying that I must be metagaming or using exploits or or or...

It is possible that they seem representative, because most of the YT video's I looked at , showing how easy the fights are, do contain some or lots of exploits.
Very recently I checked in to YT and there was a livestream going on in honor mode, so I took a peek in it and as I stepped in, the battle at Cazador"s ritual place was busy.
And first action I saw was throwing a superior healing potion in the group of adventurers. Hmmm, honor mode and you do this ?...

Ignoring the barrelmancy tubes, other video's I 've seen mostly display superpowerful players. (incredibly far movement range, 4 or 5 attacks per round doing terrible damage each, and then positioning itself in just that kind of spot where the enemies can't reach it. How they found out that spot was there, is not explained in the video of course.

So this is something that can reinforce the image of which you feel victim.

Personally, I am in the "quite difficult on balanced mode" camp. Whereby I mean boss fights or gangs that are way tougher than the party at the moment of encounter. I've played the game so many times now that the first encounters from act 1 are very easy for me too. But when we get to Githyanky patrol, or even the 3 ogres at Moonhaven, it is still hard.

Part of the difficulty is probably because I prefer the RPG to combat, so my PC usually is a high-charismatic, jack-of-all trades, specialised in disarming traps and finding stuff. Fortunately this can avoid battle in many occasions, but not all, and then it is tough.

On the other hand, I realize the difficulty is also caused by me not understanding all the spells and items as thorough as the combat specialists. So I 'm sure that really knowing all the minute details of what things can do when will make combat much easier. However the ingame help doesn't explain things very well, and I haven't really found motivation to go on internet to search for all the details of so many items , spells, feats and etc...

Let me show you my party at the final encounter in my last PT. It was a dark urge run.
When I read somewhere that they have characters with AC 32, then , yes, this must be a very suboptimal party, and I could probably have made much better choices for easier combat with more knowledge. But , fortunately it got through the encounter.
(Though I had to switch to explorer mode, as you can see from the HP)

[Linked Image from i.imgur.com]

Last edited by ldo58; 24/12/23 04:59 PM.