A few days ago I started playing act 3 in earnest after 500+ hours of playing the game. I’ve been avoiding act 3 because I heard that the endings were really underdeveloped and bad, but now I’m feeling more motivated since they added an epilogue.

And I will say, there are some things that make act 3 harder to grapple with than the other two. It’s a huge sandbox with not much of a sense of direction. You have this massive sense of urgency, but also a bunch of side quests scattered around, and some of the best clothing, equipment, and generally cool stuff that you’ve seen through the whole game. So it seems like it wants you to rush to the end, yet there’s all kinds of things to incentivize you to not do that. So that’s been confusing.

The companion reactivity is also not good, as I’ve heard.
I’m playing as dark urge, and when Gortash revealed that I was actually one of the chosen, who was working directly with him to create the mess we were in, my romance interest Shadowheart only had this to say: “aren’t you a sight for sore eyes.” Lol. At least Astarion called me a clever bastard and recognized that I was responsible for freeing him via the parasite.

And maybe this sounds dumb, but it also lessens my enjoyment that the leveling stops at 12. Like, I believe in adventuring for adventuring’s sake, sure, but it does feel kind of weird to be getting huge amounts of experience when I already hit level 12 like 30,000 experience ago.

Edit: I also agree that act 3 is wildly underdeveloped in terms of party banter and camp scenes. It needs work.

Last edited by Ecc2ca; 26/12/23 07:21 PM.