I'm in act 3 honor mode. It's still too easy. The fights are ridiculously easy. In most of them I don't take any damage because the enemy is dead before their first turn. The enemy in act 3 needs to be more flexible, not do more damage, but add more surprises, add more hidden enemies and additional support, assassins, more heals, escapes, resurrections, summons etc.

Food is absolutely pointless, but could be a fun game mechanic in honor mode. Scarce food might lead you to hunt animals or monsters, and maybe add in the survival saving throws as food mechanic somehow. Or nature to find berries. Or you have to beg for food if you are broke etc.

Stealing is a joke. I stopped playing for now, waiting for "survival mode".