I agree with @Ixal, and certainly also the OP's analysis. Not only is BG3 such a poorly made game, but even worse is that Larian will not improve/change it's game-designing ways ever now because of all the utterly un-analytical accolades heaped upon them by a sycophant gaming news media. The lesson from BG3 is: 40% pretty cinematics, 40% gratuitous sex and nudity, 20% everything else. This is the game-making formula that sells. But I remain hopeful that at least some of the more serious RPG makers will decline to follow this model, even if that means making RPGs that sell to only a smaller (and more discerning) audience.