Originally Posted by dpkatk
If you know how all the fights will unfold, all the mechanics of every fight and everything about the game in general, *any* tactics game will be 'easy' because you put 200 hrs into the game and have perfect information. Its not a rral time game where reflexes matter; its a game of tactics and strategy where knowledge determines success, and once you attain knowledgr, of course the game wont be difficult any more. The only way to make the game more 'difficult' would be to add cheapos or rng which are inherently unfun. This is a single player game with fixed encounters and storylines.

I agree with this a 100%. BG3 is almost a puzzle game with some added RNG. Once you know how to "solve" the encounters the challenge is gone, and that is fine. They could increase the role of randomness and tweak some numbers, but that would not fundamentally increase the difficulty, just make things more tedious. Once you know how to kill a 300 HP goblin, you also know how to deal with one that has 1000 HP.